There really isn’t much else to say other than watch the trailer. Plus, on PC, you can already download the RTX tech demo, which looks awesome by the way. The game will fully support a range of real-time ray tracing effects, and if the trailer is any indication, it’s going to be a visual feast when it’s released. It is in fact a complex shooter, and while it will have puzzle elements, looting, shooting, crafting, and player abilities all play a strong part too. I thought the game was some kind of puzzle or adventure title, but frankly, I couldn’t have been more wrong. So let’s check out the old tech trailer first! I think I must have had the day off when any other information was released though, as the new trailer is pretty mental. Of course, this was quite some time ago now, and I wonder how many of you even remember it. I’m curious about what most of the people who have yet to comment on Atomic Heart think, and I’m curious about when Mundfish will be ready to provide us with information other than the fact that a) it’s a game, and b) it’s coming to Xbox Series X/S and PC.When I first saw Atomic Heart it was the RTX lighting demonstration that showed some strange items in a room. I have no doubt that going for an aesthetic that juxtaposes dissociation and ruin with the physics of the impossible is difficult and requires a lot of work, and that stitching a narrative of absurd threads together doesn’t come without its own trials and tribulations, but that’s why we need to talk about it. Atomic Heart certainly has a fanbase waiting for it, and I’d like to think Mundfish will launch something as solid as what it’s presented so far. That’s why I’m writing this, if I’m honest. Traditionally, major Russian games have fared very well with choosing the correct parts of their source material to draw from - something that a lot of other devs, particularly in the English-speaking West, are a bit more hamfisted or “Ooooh look how clever we are” about. I enjoy Classic Russian literature from the likes of Dosto and, to a lesser extent, Tolstoy, but the more recent texts and films that are less afraid to experiment with ideas pertaining to the apocalypse, the Weird, and the inherent integration of the two are much more intriguing. But we can see the improvements that are being made with each new reveal - it’s surely better than radio silence, and as the famous Shigeru Miyamoto adage goes… On top of that, the fact that Mundfish has now officially partnered with Microsoft for a day one launch on Game Pass is refreshing - surely a collab of that caliber is proof enough that this is a real game that will actually come out one day, eh? I’ll admit, I’m fairly disappointed that we once again didn’t get a release date, to the extent that I’d understand if people thought this is going to be yet another game that never truly launches. Over the last four years, the style, music, and gameplay have remained consistent, but the level of delivery has repeatedly become higher and more professional. True enough, though, this is just a minute-long trailer, and it’s the first one we’ve seen of Atomic Heart in quite some time.īut prior to this new, polished slice of Atomic Heart, we’ve had a total of over 26 minutes of footage since 2017. The powers are comparable to the likes of Dishonored and Prey - speaking of which, check out why Arkane’s new game, Redfall, is going to be great - and the enemy design puts the likes of the aesthetically similar Fallout to shame. The sheer amount of weaponry on display really does evoke what, at least ostensibly, appears to be a Doom-tier investment in gunplay. (yes, that’s how it’s spelled, I hated typing it more than you hated reading it - at least they put out loads of bangers, innit).Ītomic Heart’s biggest asset, though, is its ambition. I’m not sure the actual game will opt for a soundtrack this heavy, especially given that the aesthetic is invested in the kind of green and grey dilapidation typical of this kind of text, but I’d absolutely go for post-Soviet Doom except the djent is now t.A. Honestly, my favourite part was probably the banging Russian pop in the background, texturing milling synths (robots) with petalled chainsaws with belting synths (sounds) of a very different kind. The brand new Atomic Heart trailer from the Xbox and Bethesda E3 2021 showcase earlier this week featured all of the above and more. Related: Despite Stronger Exclusive Games On PS5, It’s Getting Hard To Recommend Sony’s Console Over Xbox
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